I think I can get Granby to 80 before Cata drops. This would be good news. Im levelling Subtlety spec at the minute, cos it regularly drops a mob in two blows, but you do generate positioning issues by just throwing yourselves into packs. I have only specced Noah Holy at the minute, but hes going to be taking a back seat to my rogues in the race to eightyfive. the more time one spends in stealth, the more one wants to stay in it, and Sublety is really appealing to the coward in me. as long as youre not getting flushed out by hunters, those killing blow credits come steadily your way.
We have six weeks til Cata really, and I think thats more than enough time. Fearwings is going to be fine running survival on Eonar, trapping hard to get the talents working for her, and managing to get enough time to compete in both Battlegroups could well be the only problem. I really don't think I'll get three chars up in the first season, but hey, work might go fallow, and I've always been a light sleeping opportunist...
To get any Honor title is going to take some concentration, and I think I would like the lowly peasant boy of the family to be the one who goes into that hot LZ first. Old man Noah has to at least make second or third rank by the end of the season, and if Fear could get somewhere ranked I would be happy as anything (and clearly have had a lot of time on my hands!).
PvE? well, it will be nice when the ground stops shaking and the dragon walks on stormwind, and obviously any elemental fighting we need to get done in the one off specials will be a blast. I was never happier than in the chain pulling hell of the Wrath events, and am looking forward to the next ones. Only Fear got the Gnome relief achievement, which is a shame, but then there was no challenge to it other than paying attention to Mekkatorque for the ten minute runaround bit - an almost direct copy of the battle for the Undercity, where chasing Varian and watching the heals roll in from Jaina was pretty straightforward if you could spend the twenty minutes required without any RL distractions.
It occurred to me that hitting eighty a week before the Cat drops will be pretty sweet. I have hit 80 four times, and gearing up has been a drawn out process, both enjoyable and frustrating in equal measure. As I've already done that mission with one rogue, Gran's missing nothing - Noah will bust out an 81 starter weapon for him, and we'll crack straight into the new content and quest armour. I do really like 5 mans, so a few dungeon blues could be along too, if I'm ever online to run something with at least one person I know. LFG feels like its not going to be very efficient "Experience per time" on the first of the team to 85. Everything I've read suggest they're making the new ones fiendish in a way we haven't seen for a while, so the faceless "I want everything now" AoE johnnies are going to be a poor show to work with.
So thats the future. Presently my head is still spinning from my first real time out on my new PC with the patch fully running (took me two days to sort out the patch, cos I had to mirror it at work. My bandwidth at home was saying four days download time!!). I did level 55 on Gran, shadowstepping and blowing my new array of short cooldowns thru the western plaguelands. Having done very badly in Wintergrasp with Noah's clownish lowspec healing gear, I faced up to mid fifties Warsong Gulch just hoping for a kill. Fortunately, I got some very sweet ones in before the opposing team decided to really hunt me, and I took out a Death knight in full twink ambush combo mode, like it was the ninieties and we're tearing off heads in Mortal Kombat. Not that I have twinked my rogue in any way, but a one-two crit kill felt like I should be filming it to get ZOMG kudos on youtoob. The rest of the session was pretty good fun, though gaining 0.01 honor per kill was an underwhelming sensation. I appreciate the reasoning behind the currency changes, but its much harder to do maths on the run at the moment. when I've got a better sense of averages it will be fine - a wsg win is worth 30, a loss is worth 10 et cetera - but the thrill of big numbers is definitely gone, and no longer will getting thousands of points in a losing AV seem such an individual triumph. my chat messages dont seem to be playing along either, but thats only a bit of post-patch admin i guess. Crucially I think it requires a less calculating outlook, to just accrue points in a less discriminating manner, and go spend when it seems like you've got a whole bunch, or at the honor cap.
Saturday, 16 October 2010
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